Also, pretty much every "good" set has been discovered by now. "Creative" is just another way of saying "subpar" for the most part. I'm not saying that they're not out there, but the amount of viable and useful "new and creative movesets" are extremely low, and definitely not plentiful enough to be a "featured article".
The only time new movesets come around is when Pokemon get new moves for the most part.
The only case where this does NOT apply is the UU metagame where certain Pokemon that have been relatively unexplored due to either being BL or guttertrash OU for so long (or are viable NFEs) can have new movesets arise out of them, but that's more a "metagame maturity" deal rather than a "creativity" deal.
Then again, I might be interested in something that is more geared toward "Anti-Metagame Movesets", which would focus on movesets that aren't especially stellar in general, but really excel in the current iteration of whichever metagame they are used in. Stuff like Bulky Froslass, which is great in a stall-based metagame where its mediocre defenses can actually stand up to the weak offenses of the metagame. However, faster and stronger teams tend to rip it apart, and in a less stall-oriented metagame it's kinda less good. However, I'd have to look into that with more detail before I backed it as a major article.