First STAB at OU
First off i just wanna say it's my first team period and that's i'm still learning. At any rate i'll take no offense if you tell me i'm going about it all wrong (but please point me in the direction where i can learn more :P). So here we go...
What I was trying to aim for:
Was going to start off with the match with weavile because it can put a large kink in alot of leads if it works as supposed. From there hopefully the opponents lead is dead or scared off, from which i can bring in Forretress to spin off hazards if weavile failed, set up my own and either explode or save him for later. Or i can choose to bring in swampert to set up stealth rocks and kill/scare away any early game dragons trying to setup.
After the initial set ups i have my 3 sweepers to clean up with (although flygon is more of a revenge killer like weavile provided it diddn't from it's lead position). The idea is to hopefully kill any gliscors that may have been leading with weavile then have my other sweepers clear the way to set up for a lucario sweep.
At a glance:
Weak against certain suicide leads.
1 weakness to spikes
2 weak to stealth rock
Everything else resists or takes neutral from hazards.
2 dragons means dual 4x weakness to ice while one has the ability to Thunder punch.
2x weakness to fighting
3x weakness to fire
Weavile: Focus Sash
My Anti-lead lead... fake out to break sashes and put pokes in the damn zone of being 2shot. Pursuit for the Psychic leads (damn azelfs...) and Ice shard for those annoying fossils(aerodactyls)... Brick break is for coverage (T-Tards). I'm pretty sure a suicide ape would be a problem for this lead being tat i have no reliable move against it. As well as not being able to stop a metagross or bronzong (unless fake out - low kick can remove them fast).
Mix Pert: Left Overs
EVs: 252hp/4atk/252 def
Comes after Weaviles lead to set up Rocks. Also a reliable ice beamer for dragons. I chose roar for the last slot to shoo away Gyarados from setting up on him (Which i think is gonna be a problem for this team regardless)
Forretress: Shed Shell
EVs: 252 hp/112atk/144 def
Rapid spinner and hazards on one poke :O! Paybacks for blockers and explosions for walls or sweepers that wanna try and set up on him. This is my alternative to swampert in case weavile fails to stop Stealth Rocks. Can come in on ALOT of pokes to rapid spin/ explode or set up my own hazards via spikes or toxic spikes. I was originally going to use toxic spikes to wall removal but atm i'm not entirely sure (also T spikes works on Tentacruel and starmie as they switch in to spin it away.)
Flygon: Choice Scarf
Punch is for that Gyarados i'm worried about and outrage is for other dragons. Flygon's scarf set makes him out to be more of a revenge killer then a sweeper. But his immunity to spikes, 1/2 damage from poison and rocks gives him the ability to switch in on hazards without worry.
Mix Mence: Life orb
Evs: 80atk/252 s.atk/176 spe
Well i needed at least one crazy threat in this failed team... so here he is. Draco meteor is such a great move :D and fire blast if so all those pain in the rear steal types that need to die so badly. Brick break is mainly for any walls that are crazy enough to try and wall Mence. Roost to cover for LO and also softens Ice beam hits. All in all he removes alot of lucarios threats.
Lucario: Life orb
Evs: 252atk/4 atk/ 252 def
I needed a clean up crew at the end game with the ability remove those last pokes. Close combat is for the walls that may try and stop it and crunch is for the ghost pokes that may come out and try to stop Extreme speed and C combat. Main goal is to kill enough pokes so Lucario can setup safer and clean up more efficiently.
Also thinking for using some sort of T-Tar over Weavile. Any opinions? :o
And well that's it my first attempt, so at least reply with some sort of advice even if you think it's not worth wasting (please :P).
Last edited by IbukiX; Mar 28th, 2010 at 5:52:31 AM.