Because there has been a lot of feedback (thanks a lot for that guys), I’ll try to sum it up a bit so that I avoid writing the same thing over and over again; and then address answers to other points that were raised.
Ok, as it was recommended by many people, and as my testing proved them to be more useful, I have changed the OP and put Return over Earthquake on Venusaur; while also changing Ice Punch/Seismic Toss over Iron Head/EQ on Registeel. Thanks a lot, guys =)
@(Not j.) franky: The problem with running Aerial Ace over Beat Up is that I’m not guaranteed to beat Chansey, as it can just outstall LO recoil; and now that I have Ice Punch on Regi I suppose Torterra won’t be troublesome to that degree. Regarding the Hidden Power dilemma, it’s really hard to decide, as considering my luck I always end up having the worst one at any given situation; so I guess I’ll just toy with the two of them depending on the ladder. Thanks a lot for taking the time to rate =)
@Heysup: I actually thought of trying that out when you recommended that on franky’s RMT, but I suppose I would be way too weak to cursers like Umbreon and Cradily; especially being Venusaur my only hope of getting past them. I’ve also been very reluctant to run scarf Sleep Powder with things like Dugtrio everywhere, but I guess it’s worth trying that out. Thanks a lot for the rate =)
@HR.: TBH I never had any troubles against DD Gatr. Nothing on my team, outside of Blastoise gives it a free setup, and it definitely cannot take repeated Surfs; added to the fact Registeel can shrug off a +1 EQ and paralyze it. However, now that Venusaur has Return and Registeel has Ice Punch I suppose Ice Beam should see some replacement (even though with Dugtrio around you’re never safe enough against Altaria; and hitting Grass-type switch-ins is so good); so I’ll test Toxic/Roar again. Thanks a lot for the rate =)
@shrang: Yache Torty could pose a trouble to my team I think, but it gets far from OHKOing Registeel (70% max damage IIRC); which means Torterra would be left with 20% if it decided to go for the setup and would be on Dugtrio’s/Wood Hammer’s recoil killing range. Regarding Explosion, I simply cannot use it as I need a way to hit Ghosts; and Thunder Wave is too good (and needed) to pass. Thanks a lot for the rate =)
Yet again, thanks a lot for all the rates; and keep them coming!
Last edited by Bluewind; Jul 10th, 2010 at 10:36:07 PM.