The reason we are doing this.
Thank you mattj. In light of the never-ending shiny infatuation (and its overall irrelevance in this project), I want to clarify, at least to myself, the overall goal here. Let's face it: due to Platinum and now HG/SS, abuse of FRLG legendaries is all but unnecessary, save for one: Mewtwo. He seems to be the main Pokémon on our minds because, for research's sake, he comes at such a high level that it's easy to verify its IVs. More importantly, only the Generation 3 Mewtwo can learn Selfdestruct (through XD move tutor). Articuno, Zapdos, and Moltres don't learn much of consequence, though the purified ones from XD get some interesting moves (Baton Pass Zapdos, Heal Bell Articuno), but that is a completely different subject. The legendary beasts are all generated with four 0 IV's, and aren't worth discussing. Anything else can be bred in emerald with relative ease with an everstone.
As for shinies, my Seed Finder program can find shiny spreads, but abusing for shinies is really a small subset of RNG abuse. As mattj said, shininess really isn't important at this point.
I fear a lot of things with Generation 5 at our footsteps, but one of my biggest fears is Mewtwo somehow getting Selfdestruct/Explosion, essentially negating all of this work. If this happens, this project will basically become a thing of "completeness." However, I find this unlikely of happening.
In other news, my program is able to list IVs, so the ability to search for spreads and seeds is upon us! For an alpha version, I think I will only implement ">=" and "==" searches, with more advanced searches (Hidden Power) and more obscure searches like "<=" for Trick Room, being left until later. I have been unable to work on this in the past few days due to a tremendously exhausting trip to San Francisco for a 5k/marathon, but hopefully I can get started on this again tonight.
Originally Posted by Fat Melee Mewtwo
If RBY Cloyster didn't have Clamp hax, would you stick your dick in that?