I think that sometimes, out of my own opinion, people take part in a single mafia, then believe they have all the experience in the world to work in the world of standard.
Now I'm not saying that about myself. I, personally, made a game that was too experimental in my mind, to be a beginner game. Nonetheless, I still try to take part in Beginner games because I am trying to build my skill in manipulation.
Mafia is a game of secrecy and manipulation. Those who don't get those basic concepts, or just lack the skill in those areas should work on building their experience. The best way to do it is in a beginner game. However, I believe that any learning process deserves a mentorship. Just like Battle 101, mafia should have a "mentorship" program. It shouldn't be huge or anything, but perhaps 3 of the more experienced mafia players (or more, on basis of how much demand and supply there is) would like to help "younger" or "less experienced" players in building that skill. I liked an idea that was said earlier on about a beginner mafia game in which beginners were paired up with an experienced player. This could be a possible solution to building skill.
In terms of the 2 Beginner-2 Standard game plan, I am in full support of this. Though I would like to see 3 Standard as a possibility also, so that more is available to play. But the 2-2 idea also works because the increased rarity of Standard games mean an increase in the quality and build of the games (as long as the hosts are willing to put more effort into it).
Anyways, yeah, I support this idea.
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