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Old Sep 8th, 2010, 3:56:08 AM   #15
Exarius
 
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Join Date: Aug 2009
Posts: 713
In the dark corner, lurking
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Quote:
Originally Posted by Fat UncleSam View Post
...Exarius (Subbed into FF3 while still alive in FFA, although the game was winding down by this point))...
To enforce this part, I also played Ampharos and was subbed into Inventions.

Quote:
Originally Posted by Fat UncleSam View Post
... Also, in my experience, Cohosts in general have little control over any given game, it is almost entirely up to the Main Host to send out results, make important decisions, post updates, etc. Plus, the Main Host comes up with the majority of the game design (if not ALL of the game design), as well as most or all of the Role PMs. I agree that an experienced Cohost can help, but honestly it's the quality of Main Hosts, above all else, that I believe is responsible for the current level of quality in Standard. The Host makes the game, and if the game sucks (again not going to name examples to avoid being insulting, but I could), no quality of player list will be able to save it.
I disagree with this part. The biggest thing that sticks out is the Main Host bit: That is a problem of lazy co-host, overworking main host or both. If your co-host is genuinely interested in working on that game, the results are extreme. Perfect example: MGS.

Originally I got the idea, and wanted to try my hand at hosting it. I asked Mekkah to co-host (since I knew I would fuck it up without one), but he was too busy to host with me. Got told I should ask Accent. And he turned the whole thing upside down. He designed most of the game, talking with me about it though. Role PMs we wrote together, checking each others work and discussing if it could be written better.
During the game, I wrote the updates on Google Docs, before he looked over it, corrected grammar and rewrote parts that were clumsy, etc. All decisions that had to do with the game, we decided together, except when he was away for a week. I did send out result PMs, yes, but if there were a huge load of them (N0, anyone?), he helped me out (though this was because I had told him I will do the work during the game, since he had done most before it). So even though in a sense he was the "co-host", in reality we were pretty much equal. You could even argue he did most for the game.

Now, before people butt in, I will say one thing: This is my experience. People will have different experiences regarding co-hosts/main hosts, and I have only hosted a game with 2 hosts once. The point is that if your co-host wants to host and work on the game, he will. IF he doesn't, he will not do much. And that can't be done much with.
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