Thread: Wonder Launcher
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Old Oct 4th, 2010, 9:14:48 PM   #6
DDRMaster
 
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Join Date: Jun 2008
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The activating a Held Item/Ability thing might just be something like you get an extra healing of Leftovers for the turn or you get Intimidate to activate again. Odds are, between the vague in-game descriptions and Serebii's bad translations, it will work absolutely nothing like anyone can predict.

Semi-Stall and Stall teams are going to love this. Stall long enough to get the more powerful X-Items, phaze any boosts your opponent tries to get with them, and send in your sweeper and give it +6 Def, SpDef, and Atk/SpAtk. The same thing can be done on full stall teams with a fast wall that can phaze things.
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Originally Posted by Fat Squid Ninja View Post
EDIT: Ninja'd.
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