In Gen5 there are 4 different battle styles, singles, doubles, triples and rotation battles. This in itself gives 4 different rule sets, add in the possible inclusion or exclusion of the miracle shooter and the optional mechanic of viewing the opponents team before the match like in wifi battles and we have 16 possible rulesets. This number increases even further when you consider that within each rule set different tiers like OU UU and little cup could exist.
This large number of possibilities is probably more than smogon is capable of handling, so decisions need to be made on which rule sets should receive official support and tiering(I personally think that it would be a huge mistake to use the same tier lists for different formats with the possible exception of viewing your opponents team before the match as it is a relatively minor change.)
Discuss what you think should be done to manage the large number of different possible rule sets in Gen5.
This large number of possibilities is probably more than smogon is capable of handling, so decisions need to be made on which rule sets should receive official support and tiering(I personally think that it would be a huge mistake to use the same tier lists for different formats with the possible exception of viewing your opponents team before the match as it is a relatively minor change.)
Discuss what you think should be done to manage the large number of different possible rule sets in Gen5.