Kidnaps shouldn't hook in the first place, they should have really low priority.
Outlaw pointed out the biggest fundamental flaw with the role: it cannot be enforced. It's quite simple to get around (spreadsheet editting anyone?) and there's frankly no way to prevent somebody from breaking the restriction. I have no doubt that most players won't, but I wouldn't count on that in its entirety. Next, it has ridiculous implications alongside other restriction abilities including silencers and persuasion. Persuasion + freeze is enough to ruin anybody. Finally, I can see hosts being godkill happy in efforts to influence/balance the game and killing people on a hunch or in improper circumstances (ie Spiffy in Metroidvania).
That is all.
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Last edited by Veedrock; Nov 18th, 2010 at 8:44:40 PM.
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