Take a Houndour. Once you catch it, use the Coin Flip Poketch app four times. Count teh Magikarp as heads, the other side as tails.
If you get zero heads, then Houndour/Houndoom must have an all-physical movepool (use TMs to immediately teach it physical moves) and solo one of Wake's Pokemon before evolving. You must be at least Level 29 when doing so. (Hint: Heart Scale Thunder Fang!!!)
If you get one head, then Houndour/Houndoom must know one Fire move, one Dark move, one status move, and one free choice move, and solo Volkner at one point. Evolve when you want.
If you get two heads, you may evolve whenever you want, but you cannot use a move with higher Base Power of 60 (60 is ok, 61 is not. Hidden Power is fine, Natural Gift/Return/Frustration is not)
If you get three heads, then you solo Cyrus at Celestic Town to evolve.
If all four are heads, you don't have to solo anything, but you don't get to evolve until level 41, and Houndour may not be the highest level pokemon on your team.
It must be the first five flips! No changing to get the challAnge you want!
Also, have fun soloing Candice with a Togepi!
Last edited by DetroitLolcat; Nov 29th, 2010 at 11:57:17 PM.
Reason: took out one challAnge