It's an old discovery now, but there's been some discussion about the looparound after 1792 battles over at Glitch City Laboratories' Temporary Forum:
http://profglitch.proboards.com/inde...ead=233&page=2
Basically what's been said is that 1792/7 = 256 rounds. It's just a cool fact at this point, though. Maybe someone who's gone into the code (like the movesets) could use this?