Thread: Wonder Launcher
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Old Feb 11th, 2011, 9:49:49 AM   #148
NDenizen
 
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Join Date: Aug 2010
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This, alongside Triple and Rotation battles, adds some really interesting elements to normal pokemon battle.

This would transform the act of battling into something more like an RPG, where items become a use. KOing a pokemon isn't an absolute end, so you need to consider threats even when they're "gone".

People complain about it, but it's just another interesting part of the game.
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