Hm...Splinter, I may have an idea on just how to get by this round!
Start by using Swords Dance! That will boost your attack high enough to negate your stat differences. Then, I want you to spin around rapidly, making a strong Whirlwind to blow away those Agility and Swords Dance boosts, while also making it greatly confused! He might hit himself for damage on the third turn. Then, finish off the round with Poison Jab! Hopefully you'll be able to seep in some of that poison, giving him some extra damage each turn.
So:
Swords Dance -> Whirlwind -> Poison Jab
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[23:49:15] <orcinus> potato potato
[23:49:16] <orcinus> that really
[23:49:23] <orcinus> doesn't have the same effect as when you say it out loud
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