My primary OU team is based entirely around the concept of forcing the opponent to play by my rules. The easiest way I have found to do that is to either double resist, be immune to, or best yet, boost off of common offensive types. I have a combination of Heatran and Sableye to force Blazikens to HJK themselves to death. As Heatran carries some nice weaknesses to go along with his nice immunities, I have Gastrodon to soak up any Waterfalls or Surfs. I also carry one of the only Herbivore Miltanks on the Pokemon Online server simply to take the Energy Balls, Leaf Storms, Spores, and Leech Seeds that Gastrodon lures out. Nearly every strategy that comes up is easily stopped, and reversed against my opponent. In addition to the trinity that Heatran, Miltank, and Gastrodon make up I also carry a Drapion and Zapdos simply to take hits that the others cannot. While my switch-happy strategy may become predictable, I still hold control because at any moment I can switch over to a pokemon that easily makes use of whatever is being thrown my way. I feel the best way to make use of the momentum concept is likely to create a pokemon that carries an immunity and an ability to "absorb" some attacks. A pokemon that can stop the more common threats, like Blaziken or Chandelure would be a very useful pokemon in today's metagame.
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