Anyways, time to give my major support to yet another type. This time, I'll be backing Fighting
in the polls. Reasons why Fighting type is the best choice are as followed:
- Excellent defensive typing synergy with Flying for this concept. When you look at Flying / Fighting, you have a 4x resistance to Bug (huge), an immunity to Ground, and 2x resistances for Fighting, Dark, and Grass. All of these resistances / immunities are amazing in this metagame, covering a lot of coverage moves themselves as well as Pokemon such as Scizor, Virizion (bar HP Ice, but that holds true for any Flying weak typing), Excadrill, Conkeldurr, and a lot of other very important Pokemon.
- Neutrality to Rock. I am 100% for the idea that a 2x SR weakness is not killer. In fact, I promoted that when I supported Flying in the previous thread. However, no one can deny that taking neutral damage to SR and being immune to Spikes/TSpikes is an excellent trait for a Momentum concept. It's taking minimal damage from hazards, which forces opponents to attack this directly with strategic switching and attacks instead of relying on switching CAP1 out and causing hazards damage.
- Fighting STAB is good! We all know that Fighting STAB is good: it's a big part of the current metagame, with things like Breloom and Conkeldurr running around. However, Fighting STAB allows us to put pressure on multiple Pokemon (Tyranitar, Excadrill, Terrakion, Blissey, and even neutral hits like Skarmory) that are running rampant in this metagame too. That's part of what a momentum Pokemon should do: threaten the opposing Pokemon, causing your opponent to shift gears and react. Many argue that "Fighting = Sweeper", but actually, a good STAB like Fighting, which has access to powerful, medium, and weak moves alike, can allow us to have good offense without relying on huge stats and boosting moves.
- Fighting weakness is good! Someone mentioned earlier about Poison attracting a certain kind of Psychic Pokemon as being a benefit. I agree 100% with this sentiment: luring something like Reuniclus out makes your opponent even more predictable. The Fighting / Flying combo shares this weakness, and will draw in certain Pokemon as well (as of right now, Thundurus, Zapdos, and Reuniclus seem to be the likely candidates if it is indeed Flying / Fighting). What's better for a Momentum Pokemon than drawing out predictable things? Not much, that's for sure.
typing is very, very similar to Fighting. However, in my opinion, Flying / Poison seems like an inferior Flying / Fighting type. It gives up a neutrality on Rock, a resistance for Dark, and good STAB for 4x resistances for Fighting and Grass (I won't be using those moves on a 2x resist either, and Flying STAB hits Super Effective on these types anyway) and neutrality on Flying (very rare as an attacking move, and the only Pokemon of note that use them are the overlooked Tornadus and the uncommon Togekiss). I guess there's a 100% Toxic immunity, but Flying's immunity to TSpikes was half of that battle, and there are many ways to prevent Toxic status (not to poll jump, but almost every Pokemon gets Substitute). In short, Poison just seems like a poor man's Fighting subtype. It's my second choice, but Fighting is definitely superior.
, once again, is my "okay" typing. Immunity to Fighting is cool, but aside from that, Flying / Ghost will have little opportunities to switch in, since it only resists Bug (4x) and Grass, while being immune to Fighting and Ground (and Normal, but that's more of a perk than being important). Meanwhile, it's not going to draw in a lot of important Pokemon, except for perhaps Tyranitar (Flying / Ghost is weak to Dark and Ghost on top of Flying's weaknesses, which only Dark is substantially important). I don't think this typing matches the concept as much as the previous two does.
I am against Steel, and have been since the primary typing. I see Steel as a possible pivot Pokemon, regardless of stats. Just my opinion on it.