This is a draft:
Level Up
Tomohawk levelup pool:
--- Hurricane
--- Quick Attack
--- Tail Whip
--- Mimic
--- Follow Me
06 Mimic
09 Follow Me
13 Double Kick
15 Nature Power
18 Quick Guard
22 Assist
25 Imprison
30 Slash
36 Roost
39 Air Slash
45 Tailwind
48 Mirror Move
53 Aura Sphere
Total VGMs (6):
Hurricane
Quick Attack
Nature Power
Roost
Air Slash
Aura Sphere
Total Unique Moves: 16
With Repeats: 18
Pre evo exclusive moves: (VGM: 2, Total Moves: 3)
Hyper Voice
Encore
Swift
Flavor Reasoning: Okay let's just say I got a bit lazy here and didn't do a lot of research on shamans/gryphons/griffins/cats so I decided to go by instinct. The first move I placed here is Hurricane. You may consider this an extremely odd choice, considering that Hurricane is often the last move on many Pokemon. However, I think it is nice to twist this around a bit. Pokemon such as Scolipede, Torterra, and Regis (in 3rd gen), learn an extremely powerful attack at Lv--- (Megahorn, Wood Hammer, Explosion, respectively). Since I want to emphasize on the Flying primary, it's great to start off with a flying move.
Quick Attack was thrown in for not much reason but to be a starting move really. Tail Whip, Mimic (hello faux griffin), and Follow Me are basically for cute stuff. Follow Me here represents two things: Tomohawk's leadership role, and its pre evo's alluring charm. Leveling up further, it begins learning how to fight and gets Double Kick. Next step up is nature appreciation. Living in harmony, "Minihawk"'s curiosity of the surrounding environment gave it the ability to use Nature Power. "Minihawk"'s training against each other eventually got them to learn Quick Guard to shield against moves such as Quick Attack.
Assist, or in Japanese, "cat's paw", helps emphasize the cat-like nature of Minihawk and Tomohawk. Minihawk has learned to borrow from more than just nature, but also it's teammates. Imprison is a neat trick it has up its sleeve. With Mimic around, it can disable one of the opponents moves - something it likes to do as a prankster. I don't have a lot of reason for Slash really but hey let's give it some claw-ish move.
Lv. 36 is evolution time! Immediately upon evolving, Tomohawk learns Roost. This symbolizes a relief from its training as a "Minihawk", and a time to reflect on what is coming up. Three levels later, it masters Air Slash to celebrate its newfound ability to control the air. Then Tailwind.
Mirror Move in Japanese is "Parrot Mimicry", which I think works better on Tomohawk than Minihawk. Given Tomohawk's bird costume, I'd say it's pretty good at mimicking.
Aura Sphere is the final stage of its training. Connecting its spiritual self and the outside world, it lets loose its inner life force in the form of a guided bomb.
Yeah it's a long and boring-ish story but I hope it didn't put people to sleep
Overall Unique VGM Count: 38
Overall Unique Moves Count: 69
Also Rapid Spin can go die in fire for this CAP