Definitely did not just accidentally post this in the Battle Tower Thread...
Originally Posted by Fat Deck Knight
It's been a while, I need to stretch my legs now that I've gotten some work done.
3 Day DQ
2 Recovery Moves and 5 Chills per Pokemon.
Arena: Solarium of the Giants
This truly massive arena is noteworthy not only for its scale, but its fine architecture. The room is a gigantic covered solarium with a ceiling that allows the sun to shine down on the beautiful alabaster floors. The room itself is circular and at least 200 feet in diameter, with a high ceiling of 100 feet. Slabs of finely crafted marble shapes encircle the arena with perfect symmetry, standing 20 feet apart.
The rough ground of the arena is vulnerable to seismic activity and can be dug through, but only by Pokemon with sufficient expertise. The floor material is indeed very hard. If a weather move is used it can affect the outside, however it will not have any internal effects (e.g. Rain Dance can block out the sun and diminish Solarbeam's effectiveness, but water moves will not increase power inside the Solarium, nor will Thunder benefit. Likewise, Sunny Day will boost Synthesis and benefit Solarbeam, but will not boost Fire-type attacks. Sandstorm and Hail will not work as field effects, as the arena is too large for any debris. Smaller scale uses with Pokemon-made Ice or Sand/Rubble can be used however.
Like the rest of the arena, the thickness of the glass in the solarium is upsized in scale. Attempts to break it will be futile, and the 100 foot climb will be quite draining.
Originally Posted by Fat Venser
Deck_Knight, you're on!
2 Men. 4 Pokemon. One really big room.
I'm sure you guys know the drill, Deck Knight sends out his Pokemon first, Venser orders etc...