
HP: 65
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 110 (+)
Energy: 45%
Other: None

HP: 24
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 50
Energy: 58%
Other: 15% paralysis
Action 1
Ixia uses Ice Punch for 10 energy
Roll a D16 for crit: 10 - no crit
Roll a D100 for freeze: 38 - no freeze
Hoppip would take (8+(3-2)*1.5)*2.25=21.375 damage (round to 21)
Roll a D100 for paralysis: 86 - no paralysis
Hoppip uses Protect for 7+(21/3)=14 energy
Hoppip protects itself from Ice Punch
Action 2
Ixia uses Thunder for 7 energy
Accuracy boosted to 100%
Roll a D16 for crit: 1 - crit
No paralysis roll because Hoppip is already paralysed
Hoppip takes (12+3+3+(3-2)*1.5)=19.5 damage (round to 20)
Roll a D100 for paralysis: 93 - no paralysis
Hoppip uses Giga Drain for 11 energy
Roll a D16 for crit: 9 - no crit
Ixia takes (8+3+(2-2)*1.5)=11 damage
Hoppip recovers 5.5 HP (round to 6)
Action 3
Ixia uses Ice Punch for 6 energy
Roll a D16 for crit: 11 - no crit
Roll a D100 for freeze: 6 - freeze
Hoppip takes (8+(3-2)*1.5)*2.25=21.375 damage (round to 21)
Hoppip is KO'd by the attack
HP: 54
Energy: 22%
HP: -11
Energy: 33%
"Hmph. I don't need to prove myself to you anyway!"
Flora has won 1 battle. What will her next type be?









