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Old Jun 14th, 2011, 4:56:04 AM   #9
Son_of_Shadoo
 
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Join Date: Apr 2009
Posts: 2,848
Northern Ireland
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Drill Claw (Sand Rush + Sand Force)
HP: 90
Energy: 100
Speed: 79
Status: Fine
Boosts/Drops: 0
Actions: Earthquake-Sandstorm-Dig


Gary (Leaf Guard + Battle Armour)
HP: 90
Energy: 100
Speed: 43
Status: Fine
Boosts/Drops: 0
Actions: Reflect > Wil-o-Wisp > Leech Seed/Wil-o-Wisp (if wil-o-wisp misses)

And the battle begins, with Drill Claw launching a quick Earthquake across the field, causing Gary to trip and all. I'm getting nauseous already... He responds by setting up a Reflective barrier to defend against physical assaults. But Drill Claw also sets up, using the dust and gravel in the arena to create a powerful Sandstorm! I can't see, but it sounds like Gary creates an ethereal flame that cannot be extinguished by the sand! He launches it at his foe... and it's a direct hit! Bad luck, Drill Claw, it's right on your claw! But it's not all bad news, as the Sandstorm scratches at Gary. Sensing Gary has something else planned for him, Drill Claw ducks underground as Gary launches a Leech Seed that misses. Drill Claw resurfaces at the end of the round.

Calcs:
...



Drill Claw (Sand Rush + Sand Force)
HP: 86
Energy: 82
Speed: 79
Status: 2nd degree burn, -3 BAP to attacks using its claws
Boosts/Drops: Sand Rush + Sand Force active


Gary (Leaf Guard + Battle Armour)
HP: 71
Energy: 78
Speed: 43
Status: Fine
Boosts/Drops: 0

Sandstorm for four rounds, Reflect (Embirch) for four actions.
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