Thread: Data Arena Compendium
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Old Jun 16th, 2011, 8:13:02 PM   #1
Deck Knight
Jigen Makkoto
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Default Arena Compendium

The usefulness of this thread will become apparent later as I roll out a surprise. In the meantime I will keep this stickied for a week. Basically if you have an Arena you really like, create a post and register your arenas. Please don't make multiple posts, just make the one and edit it in with any new Arenas you come up with. I'll be adding mine shortly.

Please only post arenas you are proud of and would battle in again.
This is supposed to represent your best thought out works.


When you post arenas, include their details and information as to what types they might favor. There are four characteristics of a good arena posting:

Field Type, Complexity, Format, and Restrictions.


Field Type Examples might be:

Field Type: Neutral (For Arenas that favor no particular type like the Tournamena Arena)
Field Type: Ground (For Arenas that lack water, grass, or ice elements and allow all Ground-type moves)
Field Type: Water/Ground/Poison (For Arenas that have a more complicated set-up that favor specific moves carried most often by specific types)

The Arena's complexity might also be a factor. Arena Complexity Examples might be:

Complexity: Simple (For no holes barred arenas that allow all attacks)
Complexity: Moderate (For arenas that block out weather or certain other moves, or otherwise have strong specific effects)
Complexity: Intense (For arenas with far-reaching, often powerful and strategy-altering effects)

Finally, some Arenas are more suited to different combat Formats. Examples might be:

Format: All (For Arenas that play the same in basically all styles of play)
Format: Singles (For Arenas that are enclosed and suitable mostly for 1-on-1 encounters)
Format: Multiples (For Arenas that shine in doubles or greater matches)
Format: Melee (For Arenas that are large, expansive, and more suitable to large melee-style battles)

[U]Note that a Format doesn't enforce such rules, it merely provides a baseline for what kind of battles would be most enjoyable.

Restrictions are very diverse and can have many elements. Here are the most common ones:

No Weather (Either in part or specific weathers like Rain or Hail)
Artificial Field (usu. completely indoor arenas with no natural objects like rocks or grass. Note that many Pokemon can use dust, cause arena damage, or even use their own bodies to bring in natural elements that don't immediately exist)
Limited Ceiling (usu. completely indoor arenas or arenas with a fairly low vertical barrier of another kind, restricts Fly and aerial evasiveness)
No Digging (Arena cannot be Dug through)
No Seismic Attacks (Arena cannot be affected by moves like Bulldoze, Earthquake, Magnitude, and Fissure)
No Water Source (No water is available for Surf, Dive, etc.)

Arenas like the Tournament Arena fall under the categories of Neutral Field Type, Simple Complexity, All Formats, No Restrictions.

So in sum this is the format:

Formatting for Arena Compendium


Here are some of mine to give you an idea of what to post:

Deck Knight's Arenas:

Pokemon Chess Board


Muckraker Swamp


Earthen Crater


The Bosses' Way


Rage Battlefield
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|

Last edited by Deck Knight; Apr 7th, 2013 at 5:40:46 AM.
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