Hp:90
Energy:81
Vs.

Hp:74
Energy:77
Light Screen for 5 actions
Round 2
Inprisoning Shadows
The Round begins with Rotom Thunder-waving Spiritomb, causing him to slow down even more than before, but he charges Rotom and the two connect, it's Spiritomb's Imprison which means Rotom won't be able to use the moves Will-o-wisp, Shadowball, or Confuse Ray. Spiritomb looks to be a little weak after that Imprison though, and Rotom takes advantage of that to powerup for a Hex, but before that happens Spiritomb smacks him with a Sucker Punch that looked painful for both sides of the coin. Rotom powers up for a Shadow Ball, and gets once again, smacks by a Sucker Punch man is Spiritomb playing dirty or what and because of Imprison the move fails!
Hp:78
Energy:59
Paralyzed 20%
Vs.

Hp:52
Energy:58
Light Screen for 2 actions
Locked out of WoW, Shadowball, and Confuse Ray for 4 actions