Join Date: Aug 2010
Erry day im HEAD SMASHING
Terrador vs. LouisCypher: Mega Battle!
Here we have rather an odd battle.
Originally Posted by Fat The Rules
Infinite Recoveries, N/A Chills
Arena: Mega Man Battle Network
Awwwwwww yeaaaaaaaaaah, Mega Man Battle Network. Both Pokemon are transported into the arena, which consists of two zones, one red and one blue. There is no Energy in this match; instead, the combatants use Battle Chips. The Battle Chips available are pulled from the used Pokemon's attacks (you may only PM 1 Pokemon to the ref) and the universal chips available to every Pokemon listed below. Only four of any given chip can be put into a single Folder of 30; similarly, only 1 of the more powerful MegaChips below can be chosen. When PMing the ref your Pokemon, PM the ref your Folder as well. Before each round, each player is PM'd 6 random chips, of which they can perform their actions. The only actions that can be performed without BattleChips are Blaster (4 BP, typeless, 100 Acc, either Physical or Special) and Evade (equivalent to Dodge in normal battles). All BattleChips work exactly as normal attacks would, ex. the Fly chip has a -priority strike and evasion at 0 priority, while the Fake Out chip has +4 priority and flinching capabilities. Once a BattleChip is used, that given chip is removed for the rest of the game.
Universal BattleChips (Normal):
Recov10 (Restores 10 HP)
Cannon (8 BP, Normal, Special, 95% Acc)
Vulcan (3 BP, 2-5 hits, Normal, Physical, 90% Acc)
Bubbler (8 BP, Water, 85% Acc, Special. Deals damage to both a Substitute and a real Pokemon if both are there)
Heater (8 BP, Fire, 85% Acc, Special. Deals damage to both a Substitute and a real Pokemon if both are there)
CrossBomb (12 BP, Normal, Special, 80% Acc)
Sword (10 BP, Steel, Physical, 90% Acc)
Guard (Negates an attack and deals half the damage it would have dealt)
SideBamboo (7 BP, 95% Acc, Grass, Physical, 10% chance to inflict 15% paralysis)
Thunder1 (11 BP, Electric, Special, 70% Acc)
Boomer1 (4 BP, Rock, 90% Acc, Physical, hits twice)
CrackPnl (8 BP, Ground, Physical, 100% Acc)
Invis1 (+1 Evasion)
Barrier1 (10 HP Substitute, no expense to your HP)
Hole (6 BP, Dark, Special, --Acc)
Recov30 (Restores 30 HP)
LifeSword (20 BP, Steel, Physical, 95% Acc)
MegaCannon (20 BP, Normal, Special, 100% Acc)
TimeBomb (30 BP, Fire, Special, deals damage to all combatants, --Acc)
MegaVulc (2 BP, Normal, Physical, 100% Acc, hits 10 times)
Lou has chosen all abilities and no items.
Here are Terrador's Pokemon and folder:
Nidoking [Agamemnon] (Male)
Nature: Quiet (+SpA, Spe/1.15, Eva -10)
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 73 (-)
Larvesta (Female) - Empress
Nature: Bold (Def: +1, Atk: -1)
Type: Bug / Fire
Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
Fire Type - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flame Body - (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
(DW) Swarm - (Dormant) - (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Atk: Rank 2 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 2
EC: 0 / 6
DC: 0 / 5
Level-Up Moves - Ember(*), String Shot(*), Leech Life(*), Take Down(*)
Egg Moves - Morning Sun(*), Magnet Rise(*), Harden(*)
BW TM Moves - Will-O-Wisp(*), Sunny Day(*), Light Screen(*)
A rigid follower and enforcer of rules, Larvesta has little tolerance for those who are lazy or disruptive of order. A stringent believer in picking one's battles, she does not attack until all due preperations and ceremonies have been completed; only when all appropriate wards and safegaurds are up and fortified will Larvesta begin her offensive.
Terrador will order first. Go for it!
Ten million fireflies
Last edited by Its_A_Random; Sep 20th, 2012 at 2:22:38 AM.