A couple of questions.
Why would you ever NOT Quiver Dance against Honchkrow? Either it Sucker Punches and you get the QD+BP off (most likely scenario since it was in KO range from Bug Buzz [speaking of which, your calc on Honchkrow was wrong; if Bug Buzz did 45%, that would leave it at 55%, LO would drop it to 45%, and the recoil from Brave Bird would drop it even further]), or it Brave Birds again expecting QD and Venomoth dies anyways. What risk is there?
Second, at the end of the game, why didn't you just let Miltank die against Hariyama? Shedinja walls Hariyama anyways so by trying to keep Miltank alive you were just adding unnecessary turns.
[03:05:21] <&plus-> no its not
[03:05:25] <&plus-> you played me months ago
[03:05:27] <&plus-> with some silly beatdown dick