Sorry, I'll do that before i ref, because I usally forget as well. But for future refference, weather last 4 actions or at least rain dance does

Hp:64
Energy:71
Charged for 5 more actions
Vs

Hp:90
Energy:84
Taunted for 3 more action
Rain dance lasts 2 more actions
Round 8
The weather still is pretty rainy so I'd have to give the advantage to Monohm right now, but maybe Duskull and his trainer Rickheg will be able to pull something spetacular off! Lets get on with round 8! Monohm begins with a very powerful
Thunder with Monohm being charged up, that deals huge damage to Duskull. Duskull launchs a
Night Shade, while Monohm returns the favor with a
Hydro Pump right as the rain disappers, maybe now Duskull can turn this around! He fires off a second
Shade of
Night which doesn't seem to be doing a whole lot to Monohm. A second
Thunderis launched by Monohm, but this time it
Misses! Wow did Duskull dodge a bullet or what! Finishing off this round is Duskull with a third
Night Shade

Hp:34
Energy:49
Charged for 2 more actions
Vs

Hp:56
Energy:48