Jul 18th, 2011, 4:59:14 AM
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#81
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floofy
Join Date: Feb 2008
Posts: 6,779
Location: Santa Clara, CA
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Challenge 4
Quote:
Originally Posted by Fat C$FP
Time for another Doubles.
Name: C$FP
Challenge Thread (if any): Challenge Thread
Rank and format: Rank 2 Doubles
Pokemon #1: Riolu
Pokemon #2 (if any): Nohface
Pokemon #1 Ability: Inner Focus
Pokemon #2 (if any) Ability: Levitate
Pokemon #1 Info:
Bill the Riolu
Riolu [Bill] (Male)
Nature: Hasty (+15% Speed, +11% Accuracy (69*69/435=10.94), -1 Def)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Prankster (DW): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 69 (60*1.15=69)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Screech
Blaze Kick
Crunch
Hi Jump Kick
Vacuum Wave
Earthquake
Focus Blast
Work Up
Pokemon #2 (if any) Info:
Big Poe the Nohface

Nohface [Big Poe] (Male)
Nature: Jolly (+15% Speed, +5% Accuracy (minimum), -1 Special Attack)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (10*1.15=11.5)
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Scratch
Tackle
Iron Defense
Lick
Leer
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Shadowstrike
Perish Song
Yawn
Meteor Mash
Foul Play
Toxic
Will-o-Wisp
Gyro Ball
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Your type shall be?
 
 
 
 
 

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