Grasshopper.
Four Forte beasts. Not sure if they should be Idor class or Enden class. Their badguys for sure though.
I haven't decided which tiger head I was gonna use, so I drew a bunch, but some might belong to good characters. The tiger's face might either be head #2 or #3.
Suzaki is the vermillion bird with the power of fire.
Seiryu is a wind dragon of great power.
Genbu is either a turtle with water/ice or earth power.
Also, the main characters I've been showing around, they're on different planets. So they don't meet up for a while. The reason for this is one planet is on the verge of getting big bads taking over, while another planet is already ruled and divided between insanely powerful monsters. So the world some of these characters come from affects their personalities.
EDIT: My art powers were drained when I drew this. :[ So it's so so.

Do these guys look strong? I re-used two old designs from last year that were meant for something else since they seemed really good. Their suppose to be a team of that planet's strongest heroes *compared to other planets, their average*. I'll probably change this line-up.
Wasn't gonna upload it, but either way, it's part of the Dragon's early arc. Basically, because of the gap in power between some of the eventual protagonists, and because of their drastically different origins, their storylines at this point don't intersect for quite a while! For the fighting dragon, because he has tremendous power, he is able to fight Endens, and he's in a group that fight the most powerful villains. The only thing is, I have no idea who to pick for the 6 person team. This is what I have so far, so who ever is on the team is at least Idor level. Basically, a vague way of telling somebodies tier level is in this order of classes Bland > Gire > Node > Idor > Enden > Univoid. With Univoid being ridiculous in power{traveling at a fraction of the speed of light and so on.} Enden is usually the normal cap of power.
Power scaling is tough to work with. Basically, the Dragon is suppose to be between 5,000-25,000 when stats are averaged{a normal high end villain would be around 30,000 at minimum}, while some of the others at the beggining of their respective story are only 200-1500. It's gonna take sometime before those characters catch up in power. For those, most of their story involve gains in power, until they eventually have high enough stats to go out and fight in more planet affecting story-lines. The simpler thing to would be to limit the fights to around an accepted limit, like say almost everybody is around 300-1,000, even the high end bosses, and the fights mostly come down to strategy and thinking. This would make it so that bad guys aren't all powerful and have to rely more heavily on henchmen, but then it would be tough to shown a 5 vs 1 fight against a super boss if every is almost the same in power. And IF there is a bad guy who has 5 times more power over the average, it would also mean a hero would have reached that level, so in some ways, argh, I got to go think.