Thread: Programming Pokemon Online replay player
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Old Aug 18th, 2011, 6:15:34 AM   #42
Seven Deadly Sins
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Quote:
Originally Posted by Fat aeo View Post
The reason it's currently "2x Atk" is because I think a newbie user won't know what "+2 Atk" means, while an experienced user can easily deduce that "2x Atk" is two stages.

I'm open to changing it if there's a good reason, of course. Why do you think it should be changed?
A couple reasons.

1: 0.7x Atk for -1 is inaccurate (since it's technically 2/3 or .66 repeating), and that annoys me.

2: I find plenty of people know what a stage boost translates to, but I personally prefer the stage boost notation simply because that's what's used in the simulator, and while it's easy to translate +2 to 2x Attack (because that's what a player does commonly), the reverse translation is a bit more unwieldy- seeing 2x Attack doesn't instantly read +2 to me, and seeing 3x Attack definitely doesn't translate to +4 (as was the case with an earlier log that I saw on this).

It's just an aesthetic thing, but it's one that I think works better with the actual stage boost than the multiplier.
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