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Originally Posted by Fat askaninjask
We're trying to fix a problem that doesn't exist.
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THANK YOU.
Even if it were a problem, it wouldn't be a new one. It's not like there's an epidemic of hosting mistakes. I don't think anyone's been hosting lately that doesn't take it seriously.
They are unfortunate but inevitable. Like I mentioned, pairing newbie hosts with experienced hosts doesn't always work.
And you know what? Even the most experienced damn hosts make mistakes. Happens every fucking big game. I will concede that some are worse than others, however.
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Originally Posted by Fat Daenym
Have the "new" host take the lead in design, while the experienced host keeps them in check. Sorta like what the Circ mods do, but throughout the whole process, since the mods can't be expected to find every fault in the game design when they're only checking it over at the end of the process.
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I don't see any reason to dictate how design is done, since games are already subjected to an approval process; I also don't think we have enough games and a big enough community (though according to the Propose-a-Game thread, we're set as far as beginner games go for awhile) to turn away new blood. Hosts have to learn somehow.
I'm just as happy as anyone else to bitch when a host makes a mistake, particularly if it affects me, but... shit happens, and I know at least some people in Circus avoid games with hosts they don't trust to make / host a good game. And even then, hosts who are good players and good hosts alike make slip-ups.