Oct 3rd, 2011, 4:01:17 PM
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#43
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Join Date: Aug 2009
Posts: 1,912
the lesser of two evils
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I'll use 10 RC to buy a stock of Heal Balls and Cherish Balls.
Also, I'll sign up for Timeless Tower
Plasma Moto the Rotom-H@Leppa Berry

Rotom [Plasma Moto] (genderless)
Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
Type: Electric/Fire
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Ability 1: Levitate
Type: Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 2(-)
Def: Rank 4
SpA: Rank 5(+)
SpD: Rank 4
Spe: 86
Size Class: 2 (1.3m)
Weight Class: 3 (25.3kg)
Base Rank Total: 20
EC: n/a
MC: 1
DC: n/a
Attacks:
Trick
Astonish
Thunder Wave
Thundershock
Conuse Ray
Uproar
Double Team
Shock Wave
Hex
Charge
Discharge
Substitute
Overheat
Pain Split
Mud Slap
Light Screen
Shadow Ball
Will-O-Wisp
Toxic
Volt Change
Reflect
Thunderbolt
Total Moves: 21
Ziggy the Arcanine@Enigma Berry

Arcanine(*) Ziggy (F)
Nature: Lonely (Adds 1 to Attack; Subtracts 1 From Defense)
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Stats:
HP: 100
Atk: Rank 5(+)
Def: Rank 2(-)
SpA: Rank 4
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 6/6
MC: 4
DC: 5/5
Abilities:
Intimidate: When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Attacks:
Bite(*)
Roar(*)
Ember(*)
Leer(*)
Odor Sleuth(*)
Take Down(*)
Helping Hand(*)
Flame Wheel(*)
Reversal(*)
ExtremeSpeed
Thunder Fang
Flare Blitz
Agility
Heat Wave
Crunch(*)
Morning Sun(*)
Close Combat(*)
Iron Tail
Flamethrower(*)
Wild Charge(*)
Will-O-Wisp(*)
Swagger
Dragon Pulse
Teleport
Total Moves: 24
Swifty the Mienshao@Leppa Berry

Mienshao(*) Swifty (M)
Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +16.83% increase in accuracy on this Pokemon's attacks; Subtracts * from Special Attack)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2
SpA: Rank 2(-)
SpD: Rank 2
Spe: 121 (105x1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 3
DC: 5/5
Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and 10 HP is restored.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon do two (2) more damage, and recoil percentage is unaffected.
Attacks:
Pound(*)
Meditate(*)
Detect(*)
Fake Out(*)
Double Slap(*)
Swift(*)
Calm Mind(*)
Drain Punch
Hi Jump Kick
Wide Guard
Low Kick(*)
Feint(*)
Knock Off(*)
U-Turn(*)
Rock Slide(*)
Brick Break(*)
Poison Jab
Acrobatics
Swords Dance
Total Moves: 19
I'd like to bring the Oran, Leppa, and Enigma Berries I have in my backpack with me, also.
__________________
My ASB Team!
If I forget an obligation in a match/facility, just PM/VM me. Most of my posts are from my phone, and I lose track of where its my turn.
<Lou> yo mamma so fat she gets ohko'd by low kick through a 4x resist
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