Missingno. Master, take a Squirtle and name him Koops, after the sidekick from Paper Mario TYD.
Like Koops, this Squirtle is very nervous and full of self-doubt.
He constantly hides in his shell, so he must use Withdraw immediately every time he is sent out. (After level 10)
He must face the lackeys in Hooktail Castle to evolve. (Solo three trainer-owned Pokémon in a cave.)
When it evolves to Wartortle, it gains a small measure of self-confidence.
He only has to use Withdraw if he's facing Dark-, Ghost-, or Bug- types. (It still gets a little freaked out, sometimes)
He decides to help you on your adventure, so he must solo at least one Pokémon in each gym. (Doesn't have to belong to the gym leader)
He can evolve again if he faces Hooktail, Bonetail, and Gloomtail. (Soloes three dragon-types)
As a Blastoise, Koops becomes confident and proud of it's typing and power.
He can never use Withdraw again, as he doesn't want to hide from the world.
However, he becomes a little too enthusiastic about the water-type.
It can only use Water-type moves from then on.
To show off, he must solo three Pokémon in the elite four.
All three must belong to different trainers, unless this conflicts with a different solo.
Last edited by EndQuote; Oct 4th, 2011 at 5:47:22 PM.