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Old Oct 5th, 2011, 5:48:58 AM   #8
Son_of_Shadoo
 
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Join Date: Apr 2009
Posts: 2,863
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Deck used the power of scientific knowledge and logic to do that, and it's a good idea to cure a burn like that IRL, I think. You're just trying to do something physically impossible. Editing with reffing after breakfast.

Also, I'm now reffing Double Team the way it should be as stated in the DAT, as an evasion modifier, not just creating clones. Thus, 4 clones = +4 evade = move accuracy x 3/7. Any objections, just say.

Team Metal Bagon:

Metal Salamence (Rock Head)
HP: 90
Energy: 100
Speed: 43
Stats: 0
Status: Fine

Team devoninja:

Mincinno (Technician)
HP: 90
Energy: 100
Speed: 75
Stats: 0
Status: Fine

Mincinno starts this match in style, creating many illusory copies in order to fool Metal Salamence. He tries to break the rock column with his Dragon Claw, but it only creates sparks - not enough to destroy the clones which survive through sandstorm! As Mincinno creates ANOTHER clone of itself, this time a cardboard cutout to absorb damage, Metal Salamence attempts a Brick Break, but to no avail, he misses the real thing entirely. However, he successfully protects himself when Mincinno goes on the offensive, that damage would have been NASTY from a 5-hit technician STAB Tail Slap!

Calcs:
...


Team Metal Bagon:

Metal Salamence (Rock Head)
HP: 84
Energy: 74
Speed: 43
Stats: 0
Status: Fine

Team devoninja:

Mincinno (Technician)
HP: 69
Energy: 65
Speed: 75
Stats: +3 evasion
Status: 15 HP Sub
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Last edited by Son_of_Shadoo; Oct 5th, 2011 at 6:34:30 AM.
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