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Old Nov 1st, 2011, 1:38:05 AM   #10
Its_A_Random
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A country full of spiders
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Athenodoros, just so you know, you cannot throw a ball & issue actions to your Pokemon at the same time. If you want to throw a Ball, just follow C$FP's example. I'll let you get away with this now, but later, this will not be the case. Now for the reffing.

C$FP

Iron Dungeon - Still Pall

So, you throw a Heal Ball at the Klink & it goes inside. You nervously await what happens. First wobble. Looks like a start. Second wobble, this isn't looking good...Klink breaks free. You came close, but it popped out. The Klink then Chills, resting after the break-out.

Frustrated, you throw a Sport Ball at the Klink & it goes inside. First wobble, looking good. Second wobble, this is looking like a catch...Third wobble, almost there...Rest. The Sport Ball stopped wobbling & you picked it up. Looks like you caught a Klink! Nevertheless, you then pick up the Steel Gem the other Klink dropped & seeing nothing else, you move on.

Battle End

Calculations

Backpack + Rewards Bank

Your new Klink


At this point, your next RP would be up, but since you have 4 members, I need you to decide your team for the next battle first. Also, if you wish, you can nickname your Klink now. Do this, & I'll put up the next RP next Update.

__________________________
ATHENODOROS

Rock Crag - Boring Hollow

Astraea begins by resting & relaxing its body to recover a bit, as Ares goes ahead & whacks the Roggenrola with a thrust of his palm. Nestor then chills, ready for the capture, when suddenly...

KA-BOOM!!!

The Roggenrola, who was doomed, about to go to sleep & destined to go inside a ball, commits suicide, by showing his inner grenade & blowing up, knocking all your members. Fuckin' Gen V mons...

You blame yourself that the capture attempt came to an abrupt halt, but hey? It was only a Gen V Mon...What a Joke. So, seeing nothing else, you move on.

Battle End

Calculations

Backpack + Rewards Bank


Rock Crag - Rumble Hall

Going through the passage, you notice that the earthy smell is getting worse, & the gradient of the passage pretty much started to rise at a steady rate. But through some hard yards, you then enter an area called the Rumble Hall, where you start to feel tremours. This area of the crag that is more unstable than the others. Earthquakes seem to randomly average this area, causing you to lose your footing, but aside from physical movement, the area seems entirely unscathed. It's entirely possible this could be the work of a Pokemon rather than an actual feature of the area. In any case you can see down two paths, one where a few small rocks rumble visibly, while the other is calm. You surmise the quakes are coming from that area. What do you do?

a) Enter towards the quakes and inspect what is going on.
b) Continue onward and ignore the quakes.
c) Stay and see if something happens.
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Last edited by Its_A_Random; Dec 9th, 2011 at 8:41:04 PM.
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