This pokemon would be a solid check or counter to the auto-weather inducers themselves as well as their common abusers.
This is intended to create a new niche in the metagame by increasing the viablilty of weatherless teams. Currently, building a solid weatherless team is quite difficult because you must devote most of the team to checking various high-powered weather abusing threats. With this pokemon available, a weatherless team would need fewer team slots devoted to checking specific pokemon and thus would have more room for creativity and to develop and abuse a unique strategy.
Questions To Be Answered:
- Will a pokemon dedicated to checking weather teams decentralize the metagame and add diversity, or will a new "cookie cutter" team arise in place of the auto-weather teams?
- Will a pokemon dedicated to checking weather teams be useful on weather teams themselves? Would such a pokemon help make weather vs. weather battles more interesting by giving a fighting chance to a team whose has lost their auto-weather inducer?
- Will weather teams have to adapt to this new threat, and in so doing, have less room for abuse of their particular weather condition?
Many players are frustrated with the prevalence of weather in OU. The reasons for this include the limits it places on viable playstyles, the fact that most battles are won or lost by who kills the opposing weather inducer first, and the sheer power of weather abuse pokemon under their desired weather. This concept aims to weaken the stranglehold that weather teams have on the metagame, hopefully leading to something that is more diverse and interesting. Ideally, a player in this metagame would encounter fewer battles where his goal would be "snipe politoed or ninetales" and more battles where he would need to figure out his path to victory on the fly. By no means to I want to rid the metagame of weather completely - I simply want to put weatherless teams on at least an even footing. Hopefully, by forcing weather teams to check or counter CAP11, they will have less room for weather abusers and thus will be easier to deal with even without using CAP11 directly. Given that weather is such a major issue in the current generation, I think this concept would be very relevant, and hopefully informative as to the role of weather in the current metagame.
I also think this is a good CAP concept because it doesn't really predetermine much about the pokemon (aside from a high likelihood of a weather nullifying ability). There are a variety of ways in which we could pull this concept off, so each stage of the process should be interesting and exciting.
P.S. I know this is superficially similar to capefeather's submission but I feel it is a fairly different approach. While both are about not losing to teams with different weather, his idea is more about abusing whatever weather is available while mine is about specifically checking or countering the weather inducers and their abusers.