General Description: A Pokemon built to study the opponents' and learn about their Ex: Moveset, while holding a moveset for several different plays.
Justification: Rising_Dusk outlined in the first post that we should study the Pokemon itself and how it impacts the metagame instead of the metagame itself. What, say you, could do this better than something to "Get the answers out" of the opponent?
This concept would tell us how working around in a match works out, and how the different plays will effect it: undoubtably, finding out what set the opponent is running would open up a chance for something else, and make hard countering or checking that much easier.
Questions To Be Answered:
- How useful is it to know the opponent's Set?
- How would players choose to avoid them from learning their set, orwould they at all?
- If so, what could you accomplish in the added turn? Would it be enough to change the game in your favor?
- Would this Pokemon be obsolete against Pokemon who typically run few variants?
- Would having this Pokemon around(In Team-preview) warrant different plays?
- Would this simply be figured out and become obsolete due to different threats?
Explanation: A Pokemon of this caliber would take some getting used to; Something that can, say, as an example, come in on Dragonite's DD or Sub and immediately make it want to switch out, would be very interesting indeed. Like those, it may run a multi-hitting move and immideately threaten all substitute users. Of course, once you know it has a Multi-hitting move, X could switch in. So, it would come to pass the question of: What's the set he's running? If he has X, then Y would come in and wall him, amirite? Or maybe you could run U to beat Y... but then T might be able to wall you. And if you run something to beat T, you may lose out on something; It's the dreaded four-moveslot syndrome, and it may help with this CAP's plan... Knowing their set.
[ @CAP right now ]
Last edited by WeatherEffectRain; Nov 8th, 2011 at 8:17:36 AM.