Saiyan, take a Slugma and name it DR.PROTECT.
This Slugma is a national protector of Fire-types, and gets tired of it.
So, it must use Yawn against all fire types that it sees. That also means Slugma must switch in against all fire types to use Yawn.
After evolution, it thinks it has the effects of Shell Smash on, so it has to set up Reflect and Light Screen when it comes in , instead of Yawn. But it must keep Yawn.
After Reflect and Light Screen have been used 5 times in total, it thinks protecting isn't boring anymore, and can forget Yawn and not have to come in against all fire types.
It also has to have 1 attacking move at all times.
Have fun!
EDIT: ^Oh. Didn't see that.
In that case, I would like to start a
EMERALD HARD SCRAMBLE
Rules
1. No trading.
2. 1 Starter plus 5 other Pokemon.
3. No repeating types whatsoever.
4. No limitations on Switching in or out.
5. No soloing X amount of Pokemon.
6. No restrictions on Pokemon Center and Poke Mart
7. All full evolutions by Winona.
Pokemon so far
ALL POKEMON GOTTEN
(Probable) MVP in order
Eve the Gardevoir
Restricted the Slaking
Chess the Swampart
Flapper the Crobat
Snail the Slugma
Skinned the Shedinja
WILL START IN 1-4 WEEKS
Thanks whoever gave me a scramblemon. Just need to fix some issues with challanges, and i'll be good to go!
Poke 1: Super Saiyan's Poke
Poke 2: Hydrattler's Poke
Quote:
...
Gamer40000, you get a nincada
this is a nincada that you can name what you want, it must evolve into both ninjask and a shedinja. you can pick which one to use
If you pick ninjask, name it booster
he must have Slash/swords dance/damaging attack/filler as a final moveset
he cant faint any pokemon unless it has at least +2speed (and +2attack when it learns swords dance)
if he doesnt do this (due to a crit or something) he must be switched out, you can switch him back in if you want though
must solo 1 gym leader and 2 pokemon of the E4
If you pick Shedinja, name it Skinned
he has to faint against every type super-effective to him
must solo 2 pokemon of a gym leader
Thoughts: I can't decide which is worse, a Ninjask which has to stall for 2 turns and somehow not die, or a Shedinja which has a terrible moveset in Gen 3. Due to my knowledge of Shedinja (and physical Shadow Ball @lvl38), Shedinja, I choose you!
PS. I am going to hate you after Slateport, because a paralyzed Shedinja is a dead Shedinja.
PPS. I am soloing Norman's Spinda and Linoone.
|
Poke 3: Treadshot A1's Poke
Poke 4: It's A Random's Poke:
Poke 5: Sage Chow's Poke
Poke 6:King Seperior's Poke