Red, do I need to know what happens if someone tries to use a seismic attack in here, or is it up to me? Because if it is, I'm going to have SO much fun.
On another note, don't be surprised if I'm slow this week - I'm doing a pantomime in the evenings (I'm the back end of the horse. No, really.) and studying during the day for an exam next Monday. I'll endeavour to ref though.
I am almost certain I've messed up here by the way T_T
Team Rediamond:

Scadi@Nothing (CompoundEyes+Mountaineer+Technician)
HP: 100
Energy: 100
Speed: 121
Stats: 0
Status: Fine
Actions: Evasive Dig~Stay Underground~Stay Underground
Team Terrador:

Draco@Charcoal (Blaze+Solar Power)
HP: 100
Energy: 100
Speed: 100
Stats: 0
Status: Fine
Actions: Flamethrower ~ Heat Wave ~ Flamethrower
IF (Syclant uses Dig), THEN (Use Fly and restart the queue)
IF (Syclant uses Double Team), THEN (Use Heat Wave and restart the queue)
Welcome to the fourth promotional match for Rediamond's Animé-Style-Mafia (TM), and tonight we seem to be deep under the sea, in a mysterious, disused building. What purpose could it have had in a previous life? Who knows... Rediamond. Tricky devil. We begin with Syclant, but with the worst possible matchup, versus Terrador's fierce Charizard! Knowing that he can't possibly win in this situation, Scadi ducks for cover under the floor, chuckling gleefully as Draco's attacks sail overhead. Will Rediamond now counterswitch to a better matchup? Time will tell.
Calcs:
Team Rediamond:

Scadi@Nothing (CompoundEyes+Mountaineer+Technician)
HP: 100
Energy: 74
Speed: 121
Stats: 0
Status: Fine
Team Terrador:

Draco@Charcoal (Blaze+Solar Power)
HP: 100
Energy: 78
Speed: 100
Stats: 0
Status: Fine
Red's orders.