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Old Jan 19th, 2012, 6:00:51 PM   #1
Quagsires
 
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Join Date: May 2010
Posts: 1,126
Somewhere...
Default Mafia Brawl! PC v. MH v. SHV v. host

Quote:
Originally Posted by Fat loudkirbyking View Post
It's been a while since I came here. Let's get this going. Challenging everyone dead or alive or subbed out in Heroic Characters Mafia!

6 person madness!
2 pokemon per person, one out at a time
48 hour DQ for players, 5 days for ref(Six players, so... yeah)
No recoveries. Infinite chills.(After all, you idle as much as you want, but you can't recover in mafia, mate)

Arena: Heroic Character's chatroom.

Inside this ever so manly chat, all the users gather around. There will be four factions you can join when you send your pokemon to the ref. You guys know what three of them are if you're in the game, the fourth is being neutral(Cncnd if there is one in the game). Doesn't have to be your role in the mafia, pick whatever you want(If you're village in the game, feel free to be a Movie Hero or something). The ref will announce who's on what faction when the game begins.

Once everyone's picked a team, the madness begins. Every round consists of only one action, but everyone also votes to deal 30 unblockable damage to any one person's pokemon on the field. Votes will be public, actions will be private via PMing the ref. Alliances with anyone are allowed, but the last team standing wins. 2 player max for any team.

For the ref, the teams are Playable Characters, Movie Heroes, Somewhat Heroic Villains, and Neutral.

The first person to accept will pick abilities, next will pick items, next will pick switch. The other two just stink for being slow and making the rest of us wait on them... just like for deadlines <.<
Quote:
Originally Posted by Fat TalkingLion
Sorry for the delay, but here is my team for the Mafia battle:
...
...
Quote:
Originally Posted by Fat Metal Bagon

Crazy Frog the Toxicroak (OT: Flora)


Metal Salamence the Salamence
Quote:
Originally Posted by Fat Rediamond
Just take the top X mons, where x=what LKK sent.

Heracross

Scizor
Quote:
Originally Posted by Fat Galladiator
I'm going to mix it up and join the Movie Heroes.



Gallade (*) [Roman] (M)

Nature: Brave (+Attack, -15% Speed, -10% Evasion)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 68 (80*.85) (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 3
DC: 5/5 (Unlocked)

Moves:
Night Slash
Leaf Blade
Growl (*)
Confusion (*)
Double Team (*)
Teleport (*)
Fury Cutter
Lucky Chant (*)
Magical Leaf (*)
Slash
Heal Pulse (*)
Feint
Psycho Cut
False Swipe
Close Combat
Stored Power

Confuse Ray (*)
Shadow Sneak (*)
Will-o-Wisp (*)
Encore

Return (*)
Psychic (*)
Shadow Ball (*)
Light Screen
Reflect
Stone Edge
Brick Break
Trick Room

Drain Punch

Ice Punch
Fire Punch
ThunderPunch

Total Moves: 29



Pyroak [Gary] (M)
Nature: Naughty (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense)
Type:
Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 60
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5 (Unlocked)

Moves:
Flare Blitz
Wood Hammer
Pound
Bullet Seed
Sweet Scent
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Petal Dance
Leaf Tornado
Synthesis
Iron Defense
Zap Cannon
Heat Crash

Blaze Kick
Dragonbreath
Seed Bomb
Counter
Earth Power

Fire Blast
Energy Ball
Flash Cannon
Will-o-Wisp
Flame Charge
Brick Break

Total Moves: 28
Quote:
Originally Posted by Fat Athenodoros
I will be playing for the Slightly Heroic Villains.

And I will be using these two beauties, because I suspect I will be by myself:

Dragonite

Swampert
Quote:
Originally Posted by Fat loudkirbyking
Hey, Quags.

Chocobo the Aipom


Titan the Nosepass


There ya go... I'll be one of the Neutral if there's a slot left there. If not, make me a Playable Character.
FACTIONS:

Neutral: lkk
VILLAGE: TalkingLion, Rediamond
MOVIE HEROES: Galladiator,Metal Bagon
SLIGHTLY HEROIC VILLIAN: Athenodoros
__________________
Credit to Bummerfor the avatar.
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