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Old Jan 29th, 2012, 10:54:03 AM   #7
C$FP
 
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Join Date: May 2011
Posts: 4,556
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I forgot that Tailwind is supposed to last an extra 3 actions due to Breezi's ability, whatever-it's-called.


Sune|Tymora
HP: 90|58
Energy: 73|73
Atk: 0|1
Def: 2|2
SpA: 2|4
SpD: 2|2
Spe: 40|85
Other: Tailwind (6 actions)|Tailwind (6 actions)

Spinner|Zap-Happy
HP: 66|88
Energy: 82|88
Atk: 3|1
Def: 3|4
SpA: 4|5
SpD: 3|3
Spe: 43|81
Other: -10% Evasion, Gear Grind Disabled (5 actions)|+11% Accuracy, Flash Cannon Disabled (4 actions)

Still trying to defend themselves, zarator's Pokemon put up a barrier and heal a little bit, while weakly trying to hurt smashlloyd's team. Spinner and Zap-Happy found a way to use their favorite moves again, and they have put Tymora in range to be KO'd the first action of the next round.


Sune|Tymora
HP: 65|30
Energy: 46|55
Atk: 0|1
Def: 2|2
SpA: 2|4
SpD: 2|2
Spe: 40|85
Other: Tailwind (3 actions), Safeguard (4 rounds)|Tailwind (3 actions), Safeguard (4 rounds), -1 SpD

Spinner|Zap-Happy
HP: 27|88
Energy: 66|69
Atk: 3|1
Def: 3|4
SpA: 4|5
SpD: 3|3
Spe: 43|81
Other: -10% Evasion, Shift Gear (+2 Spe, +1 Atk; 5 actions)|+11% Accuracy

Calculations and Rolls


smashlloyd20 issues actions
zarator issues actions
I ref
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