I'm in agreement with ShakeItUp. Magnet Pull is far too important to Magnezone to give up for a 30% increase in the base power of one of Magnezone's attacks. Honestly, I live the idea of spamming revved up Volt Switches, as well as breaking through Blissey and Latias with Thunder, but losing the ability to trap and KO a Pokemon (thus pressuring, or opening up the opportunity to pressure the opposition) just isn't worth it.
Quote:
|
- If you can find a chance to get it in, very little can switch safely into Thunder. OHKOs most of OU- if Scizor dares use Bullet Punch (for example) you can bring in Magnezone and something is going to die.
|
If Scizor uses Bullet Punch, the player using Scizor can easily switch to a Thunder immunity, effectively forcing Magnezone out (or trapping it, in Dugtrio's case). This is where Magnet Pull has the the advantage; Magnezone can give its team some momentum by trapping a (seemingly) helpless Steel-type. I'm guessing that the only reason to use this Magnezone over Eelektross, Jolteon, Zapdos, etc is the Steel typing...?
Quote:
Originally Posted by Fat ShakeItUp
Also, the calcs provided aren't too helpful since all of the mentioned Pokemon OHKO Magnezone (bar Jirachi, but Magnet Pull Magnezone beats it too).
|
Not only this, but the extra power provided by Analytic doesn't make much of a difference in Magnezone's damage output. In other words, Magnezone won't be achieving much with Analytic that it already does without it. For example, specially defensive Heatran takes 57.8% - 68.4% from a non-Analytic Choice Specs Thunder; because of Magnet Pull and Speed investment, Magnezone can simply 2HKO this particular variant of Heatran, without taking so much as a scratch. This can be applied to many other defensive Pokemon as well. More offensive Pokemon, particularly Heatran and opposing Magnezone, can't switch in without risking being beaten down by Thunder, either.