Originally Posted by Fat Chinese Dood
Basically, if you do the calculations from that list of pokemon, you'll see that +1 Fire Punch is basically same or better in most cases even vs Ferrothorn (it's probably OHKO on Scizor either way - I didn't bother doing calcs) unless Multiscale is really that important to you (but as mentioned, without roost, you really just have one turn of Multiscale).
Multiscale acts also as a semi-free switch in, as Stealth Rock is almost never used, so i can enter on moves such as Hydro Pump or Close Combat taking <10%
*Maybe it's just me, but Multiscale without roost and without Dragon Dance is not that useful. The main selling point in Multiscale is the half damage at full health. With Roost, Dnite can reactivate it often, even stalling out ice moves (not that that's recommended due to freeze probability). In Dragon Dance's case, an offensive Dnite (without Roost) can survive nearly any hit (or 2) with Multiscale as it dragon dances (once or twice) and sweep. Without either of those, Dnite isn't going to make much use of that awesome Multiscale of his. Hone Claws does not work as well in DD's case since speed is not increased and Dragonite is not that fast even with Jolly/Hasty. Extremespeed remedies this speed problem and as such makes it a good use of Multiscale when combined with Hone Claws... which was why I suggested Adamant instead of Jolly, because that takes the most advantage over Multiscale ... if you have been following my train of thought
How about Roost > Fire Blast and a Jolly nature? The Subway is 99% based on luck (Peterko, we are all on the same boat :/), so i'm trying to get some finchy hax
--> Regarding the last sentence in that quote... I'm no expert in damage calculations, but I do know that damage is based on AttackStat * Base Power. After 1 Hone Claws increasing Attack and Accuracy -->
Fire Blast is: 120 (Dragonite's Special Attack at Level 50 no EVs neutral nature) x 120 = 14400
+1 Fire Punch is: 185 (Dnite's Attack, 244 Attack EV, lvl 50, neutral nature) x 75 x 1.5 = 20812, which is 44% higher.
The fact is that at +1, Fire Punch is effectively 112 base power vs Fire Blast's 120. Yes, Fire Punch is still lower base power, but backed up by a much higher attack stat.
Some calcs in the spoiler. Anyway, on Dragonite, i'd like to keep Dragon Rush, but it sucks without Hone Claws. I'll have +1 Accuracy after a boost, so, why not Fire Blast? Or maybe Thunder or Draco Meteor, but they are awful