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Old Feb 16th, 2012, 7:02:17 PM   #20
Ningildo
 
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Quote:
Originally Posted by Fat Pearl. View Post
imo, durant is op in ru mainly due to the fact that all of its counters lack recovery, which means it's very easy to rack up enough damage to put them on x-scissor or iron head's ko range. everything else relevant has already been covered, but since this isn't enough i'm just gonna say what everyone else said. a combination of hustle, life orb and a boost from hone claws means that few things are able to take more than two hits from durant. also, the last move on hone claws set (which is either thunder fang, rock slide or baton pass) can completely shut down some usual counters durant has (baton pass can be used to avoid scarfless magneton, thunder fang is a 2hko on qwilfish and rock slide is pretty self explanatory), which is awesome. the choice band set is also very good (and i risk saying it's underrated) since it hits hard right of the bat and most people don't expect that. it can also work in a similar way gen 4 choice specs jolteon worked. both of them are frail hard hitting pokemon that can fit baton pass on a choiced set to scout stuff, except durant is much stronger (like it was already mentioned over and over).

last, but not least, most people understimate durant's ability to switch in. some pokemon, like hidden power rock lilligant, will do, in the worst case scenario, around 40% to durant, which means it still has 6/7 (depending on damage rolls) hits to deliver, considering it's using a life orb. also, 58/112 defense isn't that bad, giving durant the ability to tank feraligatr's aqua jet or hitmonchan's mach punch in a last resort. oh, and i've used durant for pretty much the entire round, so i know my shit.
And Lucario has no sure fire counters. At all. Still OU.
Why?
It's checked by so many offensive threats it's not even funny. Which strangely sounds exactly like Durant. And you can't say that Lucario's have recovery, because in the same case here, one move change and said "counters" are fucked. Just like Durant!
Having no surefire counters does not equal broken.

Oh, so having the ability to switch in into ONE special attacker is now labeled as the ability to switch into all neutral ones?
I know you didn't say that, but it would be a lie to say you didn't imply it just a bit.
And that's not how Lilli gets played. It gets in once it knows it can Sleep Powder something and then set up a QD. After a QD, a +1 LO HP Rock from Timid Lilli does 236 damage minimum, a sure OHKO after SR. Only the priority bit I can see as completely correct. And CB Durant is much less used than HC for a reason; having to rely on Stone Miss accuracy for 100% accurate moves and 64 for Stone Miss itself is horrible. Don't get me wrong, it works...when the moves actually don't miss, that is.
I still fail to see how it's broken.
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