
Lucario (Force) F
Nature: Brave (+1 Attack, a 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)
Type: Fighting/Steel
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Ability 1: Steadfast: (innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Ability 2: Inner Focus: (innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Ability 3: Justified: (DW not yet unlocked, innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
EC: 6/6
MC: 0
DC: 2/5
Stats: 70/110+/70/115/70/90-
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 78 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 20
Attacks:
Dark Pulse
Quick Attack
Foresight
Detect
Metal Claw
Endure
Counter
Force Palm
Feint
Bone Rush
Reversal
Screech
Metal Sound
Heal Pulse
Aura Sphere
ExtremeSpeed
Dragon Pulse
Copycat
Close Combat
Blaze Kick
Crunch
Hi Jump Kick
Protect
Earthquake
Swords Dance
25 moves