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Old Mar 18th, 2012, 11:10:57 PM   #74
Jansports
 
Join Date: Apr 2011
Posts: 13
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While I was thinking about my previous assertion that Hazards, and their removal would be important to an offensive team with 2 Turners (thus far) I looked at various support options and Thought Natu, or rather Magic Bounce could prove usefull both providing and removing possible hazards. And he Brings something Interesting in Support in little cup as one of few wishpassers, and has status spreading options in Either Toxic or T-wave.


Natu @ Eviolite
Magic Bounce
116hp/36atk/76def/0S.atk/76S.def/200Spe Jolly
- Wish
- U-turn
- Thunderwave / Toxic
- Reflect // Light Screen

Totodile and the Popular mienfoo(not yet official) Sit at 13 and 14 speed respectively and any LO cleaner will appreciate paralysis. While Toxic is a strong option to shut down opposing walls not named ferroseed or bronzor. Wish passing would allow earlier use of Totodile and prolonged use the the Choiced Gligar, both of which are strong offensive threats however lacking in recovery. A single screen while not Optimal without the Clay, depending on the rest of the teams slots could provide the cushion needed to turn a sorta check into a hard check.

Of course the biggest Draw to Natu is Magic Bounce itself. Offering simultaneously hazard protection and by virtue of that hazard support for the offensive Core of the team.
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