Originally Posted by Fat Arcticblast
@SJCrew: The exact same thing can be said about critical hits, paralysis, confusion, etc.
They aren't really the same. To paralyze or confuse, certain moves must be used. And there are legit counters, such as type immunity, switching out of confusion, heal bell, rest, occasionally lum berry (no miss moves are not legit counters). If all else fails, you can bring the paralyzed pokemon out to avoid further hax. But sand veil is passive, its always in effect, and you can't remove yourself from the situation by a simple switch. Even a phazing move has a chance to miss, and your opponent can always bring the abuser back later. I'd also like to say that there is no current problem with critical hit abuse, and normal critical hits are not a choice of the player like using sand veil is. I am by no mean the most articulate endorser of this point. There are much more convincing versions of this argument, but the point remains that sand veil is not exactly equivalent to other hax.