Originally Posted by Fat SJCrew
Also, four layers of hazards + several non-checks is not an argument. Dragonite barely even deals half his HP in damage with Extremspeed, and Breloom's Mach Punch on anything but Life Orb does 47.8% - 56.8%. They're last resorts, not checks. He has plenty of time to kill before then. Also, did you read the posts that include Air Balloon, which invalidate Spikes? You argue that Baton Pass is the problem, but if it was really as easy to put him into range of priority attacks as you said, he won't be able to Baton Pass those boosts out. What really happens in the matches you use/play against him?
Firstly, I said the fact that Blaziken takes good damage from every form of hazards makes him easier
to revenge kill. If Blaziken is running Air Ballon then this argument is obviously negated but not all Blaziken run Air Ballon and this extremely specific scenario doesn't prove that Baton Pass isn't the only thing that makes Blaziken broken.
Secondly, how are the mons i listed non-checks? Jellicent resists Blazikens STABS and is bulky, same is true about Slowbro, Tentacruel, and Dragonite. These seems like completely legitimate checks to me.
Finally, what happens when I play Blaziken is I wall it Slowbro and Blaziken is not a problem anymore, unless it has Baton Pass
. Unfortunately, if my opponent runs Chandelure then it's possible that I'll lose Slowbro. Luckily I have Ditto, a nearly catchall revenge killer, that discourages competent players from setting up and destroys incompetent players for setting up.
Oh, and in addition, I agree that Air Ballon is like icing on the cake that's thrown in your face when you're playing against Blaziken. Air Ballon makes Blaziken harder to revenge kill but that doesn't affect the fact that you can still wall Blaziken with the mons I have previously listed.