I am stopping in quick to offer up the CAP Mission Statement
for consideration. I am sure some of the older CAP users know it like the back of their hand, but oftentimes our newer users to not. I highly encourage anyone who's interested in the inner workings of CAP (or CAP in general, for that matter) to read through this page in its entirety. One of the points that stands out to me is the following:
The CAP project inspires various interesting discussions about Pokémon, the spirit and mechanics of the game, and most importantly, in-depth analysis of the current competitive metagame.
At the heart of CAP lies the inner mechanism of highly competitive battling, which makes CAP unique to any other Pokemon fan project that you'll find on the internet. It is the driving force that started the project in the first place. Without it, I am not sure where CAP would be.
So in response to the post directly above me, I'd like to point out the generalization that CAP "only cares about numbers" is a huge generalization that isn't entirely true. We do
care about flavor; our art polls are (generally) the most popular topics in the CAP process, while we dedicate a lot of time to flavor in movepool, sprites, and Pokedex text. Furthermore, flavor does not go undervalued here in CAP. I'm going to put Wyverii on the pedestal for a moment. While she may not be one of Smogon's "great" battlers, she has absolutely become a force in her on right through guiding the art and sprite flavor portions of the project. Without her influence, I am positive that CAP would be much worse off than it is today. Although I am pointing her out at the moment, there are countless
CAP individuals who focus on flavor, and we value them and their contributions greatly
Perhaps right now it doesn't feel like we value flavor because we are just getting out of Typing Discussion and Concept Assessment in CAP3. Please note that these are two of the most intense competitive discussions in the entire process. If flavor is really your thing, hang around a few more weeks. Eventually sprites will need to be made, text will need to be written, and movepools will need to be considered. Furthermore, the Pre-Evo Project is all about flavor, so stay tuned for that! There are many opportunities to get involved with flavor. If you don't like the competitive aspect of CAP, then my advice is simple: don't participate in that area. Please recognize that there are those out there who much prefer the competitive aspect of CAP to the flavor portion, much like the inverse of the above poster. In CAP, competition and flavor live in harmony. Don't try to force one of those areas out; it will only result in an unfortunate division.
Sorry this post has become so long! We are definitely appreciative of all the comments that have been posted here. The moderators have been keeping tabs on this topic and are making decisions based off of what's posted here. Keep the ideas and thoughts coming; we love to hear what you have to say =)