Door 2

"Let's see what is behind door number 1..."
RNG Roll (Boon 1-7000,Ill 7001-10000) [8021] = ILL

"Oh my,there are puddles everywhere here. Oh! Is that a... oh my."
You are facing...
Slowking ♂
Nature: Quiet (SpA: +1, Spe -4, Evasion -10%))
Type: Water / Psychic
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Ability: Regenerator - (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Item: Expert Belt
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 26 (-)
Height Class: 2
Weight Class: 4
BRT: 19
Attacks:
Power Gem
Hidden Power [Grass, 7]
Confusion
Disable
Headbutt
Curse
Yawn
Tackle
Growl
Water Gun
Amnesia
Nasty Plot
Water Pulse
Zen Headbutt
Slack Off
Withdraw
Psychic
Trump Card
Rain Dance
Psych Up
Heal Pulse
Block
Me First
Mud Sport
Safeguard
Sleep Talk
Wonder Room
Toxic
Endure
Magic Coat
Fire Blast
Scald
Brine
Protect
Thunder Wave
Slowking: Power Gem|Scald|Power Gem
-If Scyther protects a1, then Use
Nasty Plot and push actions down
-If Scyther uses Agility (Evasive), use
Nasty Plot and push actions down
King Serperior gives Orders.