RE: Technician:
Triple Kick is the only relevant move and it's a multi-hit move. Tech increases each hit by 1, so Triple Kick has 3-3-3 or 9 Total BAP, Contrasted with Double Kick's 4+4 or 8 Total BAP. So TK has 1 more BAP while DK has more Accuracy. Not that Hitmontop learns DK.
RE: Choice Items:
Having Attack disadvantage every round is arguably worse than being locked into one attack each round, and in any case it's immune to Disable, Imprison, Encore, etc. I'm not sure how I can improve it, save make it so that it ignores the dampening effect of Ranks above 5 for damage. That and increase Choice Scarf to 2x speed instead of 1.5x Speed to make it better than a +1 Speed Boost. I can make this more explicit though.
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
|