Quote:
Originally Posted by Fat hilarious
I can't really agree with that last bit there, there can be little creativity for stall teams. All effective stall teams are going to come out of a very limited pool of Pokemon in UU. At the conclusion of that RMT I try to tell why stall works, which it does, and its really because not of huge bulk anymore. If it was, you could be creative using whatever bulky Pokemon you could lay your hands on. This is not so, you have to rely on roles and lots of them. Offensive teams can be creative becaus all they want is a sweep, so they can use random sweepers like Venemoth which isn't UU but still works well. But when you look at trying to get as many roles filled up as you have to in UU you are going to have to resort on the old reliable, Umbreon over Audino for instance.
Stall allows little room for creativity because there are few creative walls that can still be effective.
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Creativity is definitely possible when playing stall, and I can say this because I have much more UU stall experience than you across not just BW but also DPP. You can mold things on stall teams to counter certain threats (for example, in DPP people would use the occasional HP Psychic Milotic to counter all versions of Toxicroak, a typical problem for stall teams). Similarly, many people began running specially defensive RestTalk Weezing to handle all forms of Venusaur. In this manner, stall teams can be creative. One spin on BW stall teams is the usual inclusion of a scarfer (often Krookodile) as a means to both revenge-kill, late-game sweep with hazard support, and trap Ghosts to make it easier to Rapid Spin.
You probably weren't even around when this team was used but back in Gen 4 UU, Lady Bug use to use a Snover Hail team that had Flareon as its main specially defensive wall, and that team was an excellent one that dominated the metagame. Utilizing specific defensive Pokemon with key niches (for example Regenerator Tangela) can definitely be helpful without needing to resort to the "same old shit". In fact, in tournaments stall players that use standard shit will most likely be easily counterteamed because its so obvious what they're gonna use. For example, all I would need to do is run NP Togekiss to completely shut the team you linked down, and you have 0 chance to beat me. Using bog standard defensive Pokemon in such a tournament scenario is surely not good for you as you're at greater risk for a loss, whereas if you're known to mix it up with different kinds of walls that are perhaps not seen opposing offensive teams won't know what to overload on.
Naturally all stall teams are going to have certain components, but you can make one work using different sets and combinations of Pokemon.