I'm closing this thread, which was started to discuss the migration and is NOT supposed to be a catch-all for complaints about PO.
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Originally Posted by Fat RoryReloaded
at some point today, i was getting lag upwards of 7 seconds
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Gosh! Seven whole seconds! The horror! To be clear: lag of 7 seconds is NOT "the same issue" that we had on the old server. Talk to me when we're having lag upwards of a minute and people's battles are timing out.
Quote:
Originally Posted by Fat bearsfan092
Please tell me I'm not the only one hoping for the fallback plan.
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The backup plan is to migrate to aesoft's Pokemon Showdown. But considering it lacks support for previous generations and (last I checked) Doubles/Triples, I'd rather not go this route.
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Also, PO's stubbornness in not adding the new damage formula information found by OmegaDonut, Kaphotics, and company is infuriating.
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The nice thing about PO is that it's open source*. PO didn't care about VGC timers either, but my personal fork of PO--the one our server is built from--supports this and a bunch of other differences (mostly battle log stuff, some zalgo text blocking). Really the only thing that's preventing our PO server from having the updated damage formula is that I haven't bothered to code it in yet.
*As is PS, just for the record